![]() if it is red I have to hit the red kicker at the top right, if there is the green arrow the green kicker at the top left, when it blocks three balls in this way then active the multiball3, but always with the kicker with the color arrow corresponding at that moment. So for now I have everything clear, the multiball is blocked, from the kickers "wormhole", but to do this must be hit the kicker with its corresponding light, yellow kicker, there must be the yellow arrow turned on. but maybe, he knows English very well, I think) so I asked if he could explain to me too, so, to have more confirmations. I also asked to Jpsalas, who created the table for VPX, seeing that video, (I don't know how he did. and I know, because I did it even for DK in same way. that guy,and you can believe me,he know that table better than the created that game, because he played with it for years. it's not easy, you have to play a lot for to understand. in your time employed in the test, how many times do you remember completing this "absurd" (for me) ramp?.I always refer to the central don't worry, if you can't understand some thing, so the difficulty also is for those who have English. Dynamic flipper, (with the most suitable omega) mass, gravity, slope, and XML changes. a question, although you have insert the "bam staff",i.รจ. I could try to build a model-ramp, but I highly doubt it would help, as the position of this infinite (I think one of the longest I remember) and particular ramp, is not one of the easiest to hit, and not even complete it. Now, the one(ramp) on the right we talk more later, I need more information, I don't know what you did in your version, lacks the fluidity of climb, I don't know if you understand what I mean by fluidity. and you must have an almost perfect timing: 1)for hit it, 2) to be able to complete it,on the other hand you can hardly cradle the ball to take aim.It is built in 5 pieces,(of this is discussed later), but let's examine the first piece, height 50, base width 80, width at the top 45, these are measures that will not help at all to climb a ball, you have to shoot with and as a cannon, and it will not be enough, because the ball bounces on this first piece of the ramp, and as soon as it enters the second piece it comes back. The central one is practically impossible to be hit (and by a miracle to complete it) by the 2 fins at the bottom, and is potentially affected by the fin at the top left. ![]() ![]() Ok, I went to look at the table, the one in pinsim, hey man waooooo, there are two ramps in this table(I wonder who the geniuses of bally are)we are talking about two really tough ramps.I tried it a couple of minutes, and immediately it was clear to me that it is practically unplayable for me, without Bam, in terms of ramps. Click to expand.You have a thread open on this table? ![]()
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